Archive for June, 2010
Augmented Prototyping overview
This video showcases four different Augmented Reality installations we developed to support industrial design. The first is a proof-of concept of a small car, illuminated with a 3D model by a video projector. The second is a mockup of a portable osilloscope, of which the screen projected on the foam model. The third is a 1:5 clay model of a car design, laser scanned and illuminated on a turntable. The last was on display during the Dutch Design Week and displays a racecar model. PhD research project of Jouke Verlinden, Delft University of Technology, Dept. Industrial Design Engineering. More information plus papers can be found at tinyurl.com
3D Design Excavator Intro
Yet another intro animation, this one featuring the excavator of doom
Learn Reverse-Engineering Malware: Promo Trailer
SANS Institute presents the Reverse-Engineering Malware (REM) course. This 1-minute video highlights the comments past participants shared about the course, and presents a few photo snapshots. For more details, see LearnREM.com.
Hanmail Paper Prototype
This video is paper-based prototype for Daum’s web mail service, Hanmail.net made by Ajax.
Union College Rapid prototype machine at work
The RP machine is printing the savonius type blades for wind tunnel testing.| Check out my project website for more information antipasto.union.edu
Rapid Prototyping of Ubiquitous Computing Applications: Tools & Frameworks
Google Tech Talks March, 24 2008 ABSTRACT Yang Li – RESEARCH SCIENTIST Pervasive or ubiquitous computing (ubicomp) applications can support people’s everyday activities in the physical world by leveraging advances in sensor technologies and computing infrastructures. Designing ubicomp applications is challenging because our everyday activities are more complex, dynamic and less structured than the tasks supported by traditional desktop computing. Ubicomp design is difficult, time-consuming, and requires a high level of technical expertise, especially with sensor technologies. To address this, I created a set of rapid prototyping tools and frameworks. My early work with Topiary introduces high-level abstractions, such as maps and scenarios, for designers to easily model location contexts and specify location-based behaviors. Topiary also allows a design to be tested in the field via a Wizard of Oz approach, without deploying a location sensor infrastructure. My recent work is focused on activity-based ubicomp prototyping, a process for enabling long-term activities (such as keeping fit)—a larger unit for design than the tasks that are the focus of traditional design. To support such a process, I created ActivityDesigner, a system that allows designers to create functional prototypes of ubicomp applications based on field observations, and easily deploy and test these prototypes in situ. Speaker: Yang Li – RESEARCH SCIENTIST Yang Li is a research associate in the Computer …
Reverse Engineering a Software Install Process
Found this one on securitytube www.securitytube.net Most of us install software downloaded both known and unknown sources. Sometimes, we might have a reason to suspect that the software in question may be doing some malicious activity on our PC – such as modifying a registry key, overwriting an important system DLL etc. In this video we will look at how to reverse engineer a software install process by using InstallWatch. InstallWatch is a great piece of software which creates a snapshot of your system both before and after you install the suspicious piece of software. Then it creates the “diff” and tells you what are the new / modified / deleted files, registry entries, folders, INI files etc. This allows you to immediately check if something bad has happened to your system in the course of installing the said software. The software however, does not have an “uninstall” or “revert to original snapshot” option. It is important to note that what we have done here is a kind of “installation forensics”. In later videos we will look at more advanced techniques such as memory dumping and analysis, imaging a live operating system etc.
What Can You Make With a 3D Printer?
Pretty much anything these days! Here are some sample parts I have made using an FDM 3D modeler. www.printo3d.com Please see my channel page for many more rapid prototyping videos or you can simply click on “More Videos From Team222badbrad” below.
How could I produce a 3D picture?
what tipe of printer and paper would i need o where could I have this done
Working with original blueprints, how long would it take to 3D design a full scale P-51 Mustang?
I know nothing about 3D design, but just interested in the approx design time. Assuming that 5-10 3D modelers/engineers were working on it and it would eventually be built and flown. However, it’d use a lot less parts and most likely different materials than the original aircraft. The original has like 24,000 or so parts but this would be cut in half.