Archive for October, 2010

ProEngineer Reverse Engineering & ISDX in Wildfire 3.0


Some more movies for Pro/Engineer Wildfire 3.0. This movie is a long one, but a good one about reverse engineering and freeform surfacing. This shows how scalable Pro/Engineer is and how many different things can be accomplished with this one CAD tool.


Alaris30 Rapid Prototyping


Kemeera is your all in one product development partner. From concept consulting to design to production and everything in between, Kemeera can be your one stop partner for the entire process.


Rapid Prototyping of Ubiquitous Computing Applications: Tools & Frameworks


Google Tech Talks March, 24 2008 ABSTRACT Yang Li – RESEARCH SCIENTIST Pervasive or ubiquitous computing (ubicomp) applications can support people’s everyday activities in the physical world by leveraging advances in sensor technologies and computing infrastructures. Designing ubicomp applications is challenging because our everyday activities are more complex, dynamic and less structured than the tasks supported by traditional desktop computing. Ubicomp design is difficult, time-consuming, and requires a high level of technical expertise, especially with sensor technologies. To address this, I created a set of rapid prototyping tools and frameworks. My early work with Topiary introduces high-level abstractions, such as maps and scenarios, for designers to easily model location contexts and specify location-based behaviors. Topiary also allows a design to be tested in the field via a Wizard of Oz approach, without deploying a location sensor infrastructure. My recent work is focused on activity-based ubicomp prototyping, a process for enabling long-term activities (such as keeping fit)—a larger unit for design than the tasks that are the focus of traditional design. To support such a process, I created ActivityDesigner, a system that allows designers to create functional prototypes of ubicomp applications based on field observations, and easily deploy and test these prototypes in situ. Speaker: Yang Li – RESEARCH SCIENTIST Yang Li is a research associate in the Computer


Rapid Prototyping of Ubiquitous Computing Applications: Tools & Frameworks


Google Tech Talks March, 24 2008 ABSTRACT Yang Li – RESEARCH SCIENTIST Pervasive or ubiquitous computing (ubicomp) applications can support people’s everyday activities in the physical world by leveraging advances in sensor technologies and computing infrastructures. Designing ubicomp applications is challenging because our everyday activities are more complex, dynamic and less structured than the tasks supported by traditional desktop computing. Ubicomp design is difficult, time-consuming, and requires a high level of technical expertise, especially with sensor technologies. To address this, I created a set of rapid prototyping tools and frameworks. My early work with Topiary introduces high-level abstractions, such as maps and scenarios, for designers to easily model location contexts and specify location-based behaviors. Topiary also allows a design to be tested in the field via a Wizard of Oz approach, without deploying a location sensor infrastructure. My recent work is focused on activity-based ubicomp prototyping, a process for enabling long-term activities (such as keeping fit)—a larger unit for design than the tasks that are the focus of traditional design. To support such a process, I created ActivityDesigner, a system that allows designers to create functional prototypes of ubicomp applications based on field observations, and easily deploy and test these prototypes in situ. Speaker: Yang Li – RESEARCH SCIENTIST Yang Li is a research associate in the Computer


SWG Basics: Reverse Engineering


The Basid steps to Star Wars Galaxies Reverse Engineering. These are procedures to create your own Skill Enhancing Attachments.


The Greenerator Rapid Prototype- Residential Green Energy Generator


Wind Turbine and Solar Generator for Buildings. All rights reserved to Jonathan Globerson. for more details visit: www.jonglob.com


Rapid Prototyping of Ubiquitous Computing Applications: Tools & Frameworks


Google Tech Talks March, 24 2008 ABSTRACT Yang Li – RESEARCH SCIENTIST Pervasive or ubiquitous computing (ubicomp) applications can support people’s everyday activities in the physical world by leveraging advances in sensor technologies and computing infrastructures. Designing ubicomp applications is challenging because our everyday activities are more complex, dynamic and less structured than the tasks supported by traditional desktop computing. Ubicomp design is difficult, time-consuming, and requires a high level of technical expertise, especially with sensor technologies. To address this, I created a set of rapid prototyping tools and frameworks. My early work with Topiary introduces high-level abstractions, such as maps and scenarios, for designers to easily model location contexts and specify location-based behaviors. Topiary also allows a design to be tested in the field via a Wizard of Oz approach, without deploying a location sensor infrastructure. My recent work is focused on activity-based ubicomp prototyping, a process for enabling long-term activities (such as keeping fit)—a larger unit for design than the tasks that are the focus of traditional design. To support such a process, I created ActivityDesigner, a system that allows designers to create functional prototypes of ubicomp applications based on field observations, and easily deploy and test these prototypes in situ. Speaker: Yang Li – RESEARCH SCIENTIST Yang Li is a research associate in the Computer


Where do I start, I want to make miniatures of famous landmarks/buildings, roman pillars, my daughters?

Not sure where I start I know what I want (that being replicas of famous landmark buildings etc). Not sure If I can buy molds or if I can buy 3d models of these and use 3d printer to print them etc. I want various sizes of the same thing eg small enough i could put in fish tank then large enough to use as prop for theatre plays