Archive for November, 2010
Rapid Prototyping of Ubiquitous Computing Applications: Tools & Frameworks
Google Tech Talks March, 24 2008 ABSTRACT Yang Li – RESEARCH SCIENTIST Pervasive or ubiquitous computing (ubicomp) applications can support people’s everyday activities in the physical world by leveraging advances in sensor technologies and computing infrastructures. Designing ubicomp applications is challenging because our everyday activities are more complex, dynamic and less structured than the tasks supported by traditional desktop computing. Ubicomp design is difficult, time-consuming, and requires a high level of technical expertise, especially with sensor technologies. To address this, I created a set of rapid prototyping tools and frameworks. My early work with Topiary introduces high-level abstractions, such as maps and scenarios, for designers to easily model location contexts and specify location-based behaviors. Topiary also allows a design to be tested in the field via a Wizard of Oz approach, without deploying a location sensor infrastructure. My recent work is focused on activity-based ubicomp prototyping, a process for enabling long-term activities (such as keeping fit)—a larger unit for design than the tasks that are the focus of traditional design. To support such a process, I created ActivityDesigner, a system that allows designers to create functional prototypes of ubicomp applications based on field observations, and easily deploy and test these prototypes in situ. Speaker: Yang Li – RESEARCH SCIENTIST Yang Li is a research associate in the Computer …
Oblig 04 – Noroff 2008/2009 – 3D Design & Animation – Short Movie – Demonic Confrontation
This is the forth 3d design & animation project I just completed at Noroff insituttet in Oslo, Norway. The short film was meant to be 30 seconds longer but I ran out of time so you get a cliffhanger ending instead. 5 weeks of work. Done with 3Ds Max 2009, and regrettably the biped for the character rig (should have used bones). Rendered in VRay SP2 1.5
Tag & Reader Rapid Prototype Testing
Rapid Prototype Testing of a longer tag inlay that lays flat in the track. In addition, an alternate reader antenna location was tested. The results of the two tests and the results are shown on this short video that demonstrate the solution design capabilities at ODIN.